Tencent’s guiding principle is to use technology for good. Our communication and social services connect more than one billion people around the world, helping them to keep in touch with friends and family, access transportation, pay for daily necessities, and even be entertained.
Tencent also publishes some of the world’s most popular video games and other high-quality digital content, enriching interactive entertainment experiences for people around the globe.
Tencent also offers a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients’ digital transformation and business growth.
With headquarters in Shenzen, China, Tencent has been listed on the Stock Exchange of Hong Kong since 2004.
Key milestones
2023
Key milestone
Weixin Search MAU crossed 800 million.
January
Weixin Search MAU crossed 800 million.
2022
Key milestone
Weixin Pay covers 68 countries and regions, supporting payments in 26 currencies around the world.
December
Weixin Pay covers 68 countries and regions, supporting payments in 26 currencies around the world.
Tencent blockchain has digitalized over 6,500 artworks from Dunhuang Caves accessible to the public for the first time.
Tencent launched TanLIVE to drive low-carbon future.
September
Mini Programs DAU crossed 600 million (up over 30% YoY) while daily activations grew by over 50% YoY.
Tencent introduces Immersive Convergence to bridge the digital and real worlds.
August
Tencent and key industry players jointly formed Global Carbon Neutral Technology Alliance to help break down technological barriers to addressing the climate crisis.
Tencent appointed its second female INED Professor Zhang Xiulan.
July
Minors' gameplay time decreased by 92% year-on-year and accounted for 0.7% of our domestic users' playtime in July 2022.
Miniclip acquired SYBO (developer of Subway Surfers), increasing Miniclip's DAU from 40 million to 70 million.
Rolled out Video Accounts in-feed advertisements.
June
Tencent Games applied game-related technology to areas like scientific research, culture heritage and industrial applications.
Video Accounts total viewing time reached 80% of Moments'.
March
Health Code served 1.3 billion users making 180 billion accumulated visits, becoming the most-used ePass for verifying health and travel status during the pandemic.
Weixin Mini Programs DAU crossed 500 million.
February
Tencent pledged to reach carbon neutrality by 2030 in terms of scope 1, 2 and 3 GHG emissions, and to use green power for all electricity use across our operations.
January
The Olympic Council of Asia and Tencent reached strategic cooperation for e-sports development.
Weixin Mini Programs DAU crossed 450 million; Search MAU crossed 700 million.
2021
Key milestone
Tencent launched its Carbon Neutrality initiative, becoming one of the first internet companies in China to publish a carbon neutrality plan.
December
Tencent Games launched its international publishing brand Level Infinite.
WeCom reached 180 million MAU with more than 10 million companies and organizations.
January
Tencent launched its Carbon Neutrality initiative, becoming one of the first internet companies in China to publish a carbon neutrality plan.
Weixin Search MAU crossed 500 million.
2020
Key milestone
Weixin launched Channels.
December
WeCom hit a new milestone, serving more than 5.5 million companies and 130 million monthly active users.
September
Tencent Meeting/VooV surpassed 100 million users with the service available in more than 100 countries and regions.
May
Tencent announced an issue of US$6 billion notes under the Global Medium Term Note Programme, including our first 40-year tranche.
March
The number of daily active users of Weixin Mini Programs exceeded 400 million.
February-March
Tencent established the RMB1.5 billion Comprehensive Security Fund and US$100 million Global Anti-Pandemic Fund to support the fight against COVID-19.
January
Weixin launched Channels.
2019
Key milestone
The company announced its corporate mission “Tech For Good."
December
Tencent Cloud’s annual revenue surpasses RMB17 billion with more than one million paid users.
November
The company announced its corporate mission “Tech For Good."
September
Total subscriptions of Tencent Video exceeded 100 million.
May
Joint venture received virtual banking license from the Hong Kong Monetary Authority.
April
Tencent announced the issue of US$6 billion notes under the Global Medium Term Note Programme.
2018
Key milestone
Total daily transaction volume of Tencent's mobile payment services exceeded 1 billion.
December
Total daily transaction volume of Tencent's mobile payment services exceeded 1 billion.
Tencent Music Entertainment Group (NYSE: TME) was listed on the New York Stock Exchange.
November
Tencent Foundation donated RMB$1 billion to initiate the Xplorer Prize award targeting young scientists in areas of basic science and cutting-edge technologies.
September
Tencent announced a strategic upgrade and restructuring to embrace the Industrial Internet, while maintaining its roots in the Consumer Internet sector.
June
Monthly active users accounts of Tencent's mobile payment services exceeded 800 million.
January
Combined Monthly active user accounts of Weixin and WeChat exceeded 1 billion.
2017
Key milestone
Weixin launched Mini Programs.
November
Tencent constructed an open and innovative artificial intelligence (AI) platform for medical imaging technology in China.
China Literature was listed on the main board of Hong Kong Stock Exchange (stock code:0772.HK).
January
Weixin launched Mini Programs.
2016
Key milestone
Tencent Music Entertainment Group (TME) was established.
December
Monthly active user accounts and volume of daily transactions of Tencent's mobile payment services both exceeded 600 million.
October
Tencent co-founded insurance platform WeSure.
July
Tencent Music Entertainment Group (TME) was established.
June
Invested in strategic partnership in Supercell.
2015
Key milestone
The 99 Giving Day, the first online philanthropic event co-organized by Tencent and global leading corporations and charities in China, raised nearly RMB130 million in three days.
October
Tencent became a strategic shareholder of Meituan Dianping (formerly known as Internet Plus Holdings Ltd).
September
99 Giving Day, the first online philanthropic event co-organized by Tencent and global leading corporations and charities in China, raised nearly RMB130 million in three days.
Tencent Pictures and Penguin Pictures were established.
March
China Literature was established.
February
Over 1 billion Weixin Red Packets were exchanged on Chinese New Year’s Eve.
2014
Key milestone
Tencent co-founded WeBank.
December
Tencent co-founded WeBank.
April
QQ’s PCU exceeded 200 million.
March
Moody's upgraded Tencent Holdings' credit rating to A3.
Invested in strategic partnership in Jingdong group.
January
Launched Weixin Red Packet and LiCaiTong (wealth management platform); nearly 20 million Weixin Red Packets were exchanged on Chinese New Year's Eve.
2013
Key milestone
Officially launched Tencent Cloud services.
December
Became the world's largest online game developer and publisher by revenue.
November
Unveiled the 'Connection' and 'Internet +' strategies.
September
Tencent launched Tencent Cloud services.
August
Tencent launched Weixin Pay and mobile game centers on Weixin and QQ.
June
S&P upgraded Tencent Holdings' credit rating to A-.
2012
Key milestone
Combined user accounts of Weixin and WeChat exceeded 100 million.
2011
Key milestone
Tencent launched Weixin/WeChat.
November
Tencent Holdings received credit ratings of 'BBB+' and 'Baa1' from S&P and Moody's respectively.
June
Launched open platform strategy.
March
Launched Tencent Video.
February
Invested in strategic partnership in Riot Games.
January
Tencent established the Tencent Enterprise Fund.
Tencent launched Weixin/WeChat.
2010
Key milestone
QQ’s PCU reached over 100 million.
2009
Key milestone
Tencent Games became the largest online game platform in China.
June
Tencent Games became the largest online game platform in China.
January
Launched international version of QQ.
2008
Key milestone
Tencent became a constituent stock of the Hang Seng Index in Hong Kong.
2007
Key milestone
Established Tencent Charity Foundation to promote charity projects.
2006
Key milestone
QQ.com became the largest portal in China.
2005
Key milestone
Launched QQ Music, an online music streaming platform.
December
Launched first in-house developed MMOG, QQ Fantasy.
July
Launched QQ Music, an online music streaming platform.
May
Launched social networking service Qzone.
March
Acquired Foxmail, a leading email client software developer in China.
2004
Key milestone
Tencent was listed on the main board of Hong Kong Stock Exchange.
December
Beta-tested first in-house developed advanced casual game, QQ Tang.
August
QQ Game became #1 casual game portal in China, with PCU exceeding 1 million.
June
Tencent was listed on the main board of Hong Kong Stock Exchange (stock code:0700.HK).
2003
Key milestone
Launched online game platform QQ Games.
November
Launched web portal www.qq.com.
September
Launched first enterprise IM product, Real Time Exchange ("RTX").
August
Launched online game platform QQ Games.
May
Launched QQ Mail.
January
Launched online avatar product, QQ Show.
2001
Key milestone
Launched Internet Value Added Services (IVAS).
June
Received investment from MIH
Launched Internet Value Added Services (IVAS).
February
Peak concurrent user accounts ("PCU") of QQ exceeded 1 million.
2000
Key milestone
Launched Mobile QQ.
November
Launched QQ Membership, a monthly subscription package for privileged functionalities in chat.
August
Launched Mobile Value Added Services (MVAS).
June
Launched Mobile QQ.
1999
Key milestone
Launched instant messaging service QQ.
April
Launched mobile email.
February
Launched instant messaging service QQ.
1998
Key milestone